Details
Description
We need to be able to email the client the IP and port for their game server. It's not returned by Pterodactyl via the Servers.add API call, so we may need to make another call to fetch and store this information. We may also want to make this available in the client area when managing the service.
Activity
Field | Original Value | New Value |
---|---|---|
Fix Version/s | 4.8.0-b2 [ 11300 ] | |
Fix Version/s | 4.8.0-b1 [ 11127 ] |
Sprint | 4.9.0 Sprint 1 [ 98 ] |
Rank | Ranked higher |
Rank | Ranked higher |
Issue Type | Bug [ 1 ] | Improvement [ 4 ] |
Story Points | 3 |
Remaining Estimate | 0 minutes [ 0 ] | |
Time Spent | 1 hour, 14 minutes [ 4440 ] | |
Worklog Id | 12960 [ 12960 ] |
Time Spent | 1 hour, 14 minutes [ 4440 ] | 2 hours, 34 minutes [ 9240 ] |
Worklog Id | 12974 [ 12974 ] |
Time Spent | 2 hours, 34 minutes [ 9240 ] | 3 hours, 22 minutes [ 12120 ] |
Worklog Id | 12976 [ 12976 ] |
Status | Open [ 1 ] | In Review [ 5 ] |
Resolution | Fixed [ 1 ] |
Time Spent | 3 hours, 22 minutes [ 12120 ] | 3 hours, 42 minutes [ 13320 ] |
Worklog Id | 12986 [ 12986 ] |
Status | In Review [ 5 ] | Closed [ 6 ] |
Consider adding ?include=allocations to the server get request in the Pterodactyl SDK